setter
n.n. A special piece of code used to change or update information stored inside an object. It helps keep the data safe by controlling how that change happens.
n. In object-oriented programming, a setter is a public method used to assign or update the value of a private member variable. It provides encapsulation by allowing the class to validate data or perform logic before the internal state is modified. This is distinct from the common sense of a person who sets things or a breed of dog.
You should use a setter to update the user's age safely.
The programmer wrote a setter for the price property to ensure no negative numbers were entered.
By using a setter instead of making the variable public, the application can automatically trigger a screen refresh whenever the data changes.
In a sports context, it refers to a specific position; in a hobby context, it often refers to the author of a puzzle.